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Examples: SHUEISHA, JUMPSQUARE MAGAZINE, Japan, DENTSU

Ads Archive / Print, DM, Ambient, Outdoor ads

Shueisha: Hide-and-Seek Advertising

Prints, Outdoor, Ads Shueisha: Hide-and-Seek Advertising, JUMPSQUARE MAGAZINE, DENTSU,
See full size 1277x899 px
Released: June 2008
Advertiser: SHUEISHA SHUEISHA
Brand name: JUMPSQUARE MAGAZINE JUMPSQUARE MAGAZINE
Agency: DENTSU DENTSU
Country: Japan Japan
Category: Publications & media Publications & media
Awards: Cannes Lions 2008 Media Bronze Cannes Lions 2008 Media Bronze
Tags: Case study Case study
Cannes 2008 Cannes 2008

Credits:

Type Of Entry: Product and Service
Category: Publications & Media
Title: HIDE-AND-SEEK ADVERTISING
Advertiser/Client: SHUEISHA
Product/Service: JUMPSQUARE MAGAZINE
Advertising Agency, City: DENTSU, Tokyo
Country: JAPAN
Media/Advertising Agency, City: DENTSU, Tokyo
Country: JAPAN

Credit Details:
Name Position Company
Hirozumi Takakusaki Creative Director Dentsu
Yasuharu Sasaki Copywriter Dentsu
Eita Nakajima Copywriter Dentsu
Masakazu Ido Copywriter Dentsu
Kazuko Marubashi Art Director Dentsu
Shinya Seino Art Director Dentsu
Junichiro Hayashida Strategic Planner Dentsu
Yusuke Yagishita Strategic Planner Dentsu
Soichi Ono Strategic Planner Dentsu
Kazuhiro Watanabe Director (Mobile) Impress Comic Engine
Motoki Iha Designer (Graphic) TAKI CORPORATION
Hisa Ohta Designer (Graphic) TAKI CORPORATION
Shinichiro Nakano Designer (Web) Launch
Yoshikazu Nagashima Agency Producer Dentsu
Michiko Ishihara Agency Producer Dentsu
Naganobu Asano Producer Puzzle
Morihito Kumano Producer Eredie2
Junichi Murata Producer Aoi Advertising Promotion
Tetsuya Nakamura Director (Film) Aoi Advertising Promotion
Ken Okabayashi Animatior Launch
Yumiko Fukuda Animatior Launch
Masumi Yamada Production Manager Puzzle
Kunihiko Yoshino Production Manager Puzzle

Innovative Media Strategy:
"Jump Square" was to be launched in November 2nd, 2007 with the objective of selling 500,000 copies, targeting high-schoolers and twenty-somethings who are not avid manga readers. The strategy: 'hide-and-seek advertising.' The main medium: The Internet, commonly used among the target demographics. We purposely designed a website that made it 'difficult to access relevant information,' and abruptly closed the website with the start of the campaign. The idea was to install a sense of hunger for Jump Square information, by depriving the users of that very information. But loopholes were also prepared for the inquisitive visitors; deeper the user searched, more and more enticing information appeared. The strategy succeeded in entertaining users to 'search out' information as well as instilling a sense of privilege, to be able to 'tell their friends about their finds.'

Creative Execution:
For the target demographic, what triggers their urge to buy a newly launched manga magazine? Not the magazine itself, but the mangas inside that they want to read. Creative development focused on creating an illusion that users were reading parts of the manga: Manga characters from the magazine used as messengers, movies of manga artists at work, previews of the mangas provided as viral cell phone contents, 'circle-the-Yamanote-loop-line-to-finish-the-manga' ad, and the message, 'You can't understand mangas unless you read them.' The idea was not only to publicize the magazine launch, but also to instill a sense of familiarity with the manga works, and make the readers want to read the 'next issue,' even if they haven't seen the actual magazine yet.

Target Audience:
While we organized the 'contents' and 'contact points' (website, cell phone contents and transportation advertising) to instill the sense of familiarity, we also aired TV commercials at the start of the campaign, to gain the attention of the target demographics. The commercials were only aired during the late night time slot when the target demographic viewership is high. While almost all commercials in Japan ask viewers to 'search the website for details,' our commercial implored viewers, 'Do not search the Internet for Jump Square,' taking advantage of the human urge 'to do something you shouldn't do.' This succeeded in inducing the target demographics from mass advertisement to the main media, the website, and in kick-starting the campaign.

Effectiveness:
The website recorded four million accesses and 30,000 blog entries referred to the site. The inaugural issue sold out 500,000 copies in three days, and 10,000 copies of a magazine's inaugural issue was reprinted for the first time in 32 years in Japan.