Tummyfish [casevideo] Memac Ogilvy & Mather Dubai para United for Healthier Kids (U4HK)

Tummyfish [casevideo]

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Sector La seguridad pública, salud e higiene , Mobile applications
Media Digital, Case study
Mercado Emiratos Árabes Unidos
Agencia Memac Ogilvy & Mather Dubai
Executive Creative Director Will Rust, Ramzi Moutran
Creative Director Logan Allanson
Art Director Naz Yunt, Maram Ashour
Copywriter Waleed Bachnak
Creative Dylan Kidson, Gary Rolf, Petra Bíró, Smriti Tandon, Maya Elkai, Prajakta More
Agencia de production MediaMonks
Creative Director Vincent van de Wetering
Designer David Fasullo, Benjamin Tuffy, Joao Carlos Marques de Almeida, Jimmy Schmidt
Publicado septiembre 2016

Premios

One Show 2017
Ux / Ui Mobile: User Experience Silver
Branded Entertainment Mobile Merit

Creditos y descripciones

Media: Case Film
Client: Nestlé' Middle East
Product: U4hk
Agency: Memac Ogilvy & Mather Dubai, United Arab Emirates
Entrant: Memac Ogilvy & Mather Dubai, United Arab Emirates
Product/Service: U4hk
Idea Creation: Memac Ogilvy & Mather Dubai, United Arab Emirates
Production: Mediamonks Dubai, United Arab Emirates
Additional Company: Ogilvyone Dubai, United Arab Emirates
Additional Company 2: Magnet Dubai, United Arab Emirates
Group Chief Creative Officer: Paul Shearer (Memac Ogilvy)
Ecd: Ramzi Moutran (Memac Ogilvy)
Ecd: Will Rust (Memac Ogilvy/Ogilvyone Dubai)
Creative Director: Logan Allanson (Memac Ogilvy/Ogilvyone Dubai)
Art Director: Naz Yunt (Memac Ogilvy)
Copywriter: Waleed Bachnak (Memac Ogilvy)
Art Director: Maram Ashour (Memac Ogilvy)
Creative Team: Maya Elkai, Dylan Kidson, Gary Rolf, Petra Biro, Smriti Tandon, Prajakta More, R (Memac Ogilvy/Ogilvyone Dubai)
Regional Director: Nabil Moutran (Memac Ogilvy/Ogilvyone Dubai)
Planning Director: Hamza Chaoui (Memac Ogilvy/Ogilvyone Dubai)
Account Director: Fadia Aldandachi (Memac Ogilvy/Ogilvyone Dubai)
Account Executive: Mike Nawfal, Benjamin Schwartz (Memac Ogilvy/Ogilvyone Dubai)
Social Team: Majd Abiali, Mouna Ghadban, Badr Nour (Memac Ogilvy/Ogilvyone Dubai)
Agency Producer: Amanda Newall (Memac Ogilvy/Ogilvyone Dubai)
Creative Director: Vincent van de Wetering (Media Monks)
Game Producer, Game Developer: Donny Hofman, David Kamerman (Media Monks)
Illustrator: Isabella Koelman (Media Monks)
User Experience Designer: Erik Bialek (Media Monks)
Unity Developer: Corstiaan Smorenburg, Glenn Korver (Media Monks)
Creative, Design: David Fasullo, Benjamin Tuffy, Joao Carlos Marques de Almeida, Jimmy Schmidt (Media Monks)
Producer: John Davey (Media Monks)
Composer: Dave van Luttervelt (Media Monks)
Director: Nick Davidson (Magnet)
Producer: Luke Morris, Wafa Tajdin, Jennifer Blackwell (Magnet)
Digital Compositor: George Manolopoulos (Magnet)
Editor: Adrian Partridge (Magnet)
Publisher: Ian Fairservice, David Fairservice, Charlie Scott (Motivate Publishing)
Chairman & Ceo: Yves Manghardt (Nestlé Middle East)
Communications Director: Rainer Mueller (Nestlé Middle East)
Nutrition, Health & Wellness Manager: : Zeinab Maktabi, Patrica El Chammas, Lynn Khatib (Nestlé Middle East)
Application URL: https://itunes.apple.com/ae/ap...
The Campaign:
Kids will believe anything if it’s wrapped up in a nice story, so using a colorful illustrated storybook and a breakthrough interactive mobile app, we convinced them that they had a fish living in their tummy, which they needed to care for by drinking water every day.
Using the mobile phone’s camera we were able to place the Tummyfish magically in kids bellies. This technique allowed us to bridge the real world with the virtual one and maintain the illusion of Tummyfish’s existence. The kids then had to care for their new friend.
Tummyfish’s behaviour mirrored the children’s drinking habits, using data input from the parents each day. Drinking water kept their Tummyfish happy and healthy whilst sugary drinks make her sad and unresponsive. Kids who improved their drinking habits watched their friend grow and were rewarded with mini-games, while parents were able to monitor consumption and track behaviour change.
Creative Execution:
We produced a beautifully illustrated children’s book and distributed it in schools and bookstores in countries across the Middle East. The book leads families to download the interactive mobile app where the story continues, allowing kids to meet their very own Tummyfish.
The behaviour of Tummyfish mirrored the children’s drinking habits, using data input by the parents each day. Kids who improved their drinking habits could watch their friend grow and were rewarded with mini-games, while parents were able to monitor consumption and track behavior change with daily reminders and statistics.
Once Tummyfish had been introduced and proved successful in the Middle East, we broadened our scope, by introducing it to a wider range of countries outside the region.
Tummyfish is making a big splash and is currently living in over 500,000 tummies in 11 countries around the world.
Kids who use the innovative mobile app have demonstrated a positive behavior change with a 79% increase in water consumption, adding up to over 1.5 million rewards unlocked so far.
Tummyfish was picked up by the Dubai Health Authority who featured the campaign at the Dubai Innovation Week and voted it as the number one health and wellness app of 2016.
The campaign has been so effective that the Dubai government has also endorsed it, and made it part of the National Schools Curriculum as a teaching tool in schools across the emirate.
This is just the beginning as Tummyfish is now being adapted to other languages and being rolled out globally in order to help even more children live healthier lives.
It can be notoriously difficult to get kids to drink water. So Tummyfish combined strong storytelling in an illustrated book and an interactive digital game to teach kids better drinking habits. By taking them on an emotional journey, and helping them form a strong bond with a virtual friend in their tummy, they discovered the benefits of drinking water, rather than fizzy drinks. Convincing kids they had a Tummyfish that could only be properly cared for by drinking water daily, we addressed an important regional health issue in a fun, engaging and educational way.
Young kids can be convinced that something exists if it’s wrapped up in an entertaining story. So we targeted kids between the ages of 4 to 12 with a colorful illustrated storybook, distributed in schools and bookstores that tells the tale of a Tummyfish and how they could get their own one. The book led parents to our mobile app where the story continues, allowing kids to meet their very own Tummyfish. By creating a connection between kids and their Tummyfish, which we achieved through a range of positive and negative reactions directly related to children's drink choices, we managed to teach kids healthier habits and drinking choices as they cared for their friend.